Spore Guide to the Cell Stage:
By Skarr



Throughout Spore, you go through many stages in the life of your species and civilization. This, however, starts at one small point in your species’ life- the Cell Stage.
To begin playing, of course, you click on a planet and begin at the cell stage. Here, you choose whether your species will eat meat (carnivores) or plants (herbivores), as the game progresses you can determine whether you want them to eat both meat and plants (omnivore).

As you first begin, a cinematic appears showing a meteor crashing onto the planet’s waters. There, debris fall into the water, and the one that the camera is following is your egg.
You hatch, and your species comes out. Here, you’ll have to go on and eat first. If you are a carnivore (meat eater) go around and find tiny pieces of meat and swim over them. If you are a plant eater (herbivore) do the same but over green plant buds. As you keep exploring you have to find sources to supply to your resource- carnivores attack other cells and eat the remaining meat, while herbivores find large rings of seaweed and eat the small bundles of plants on the side. As you get bigger, you can eat the part you were eating off of, and then you grow more, and eventually you can eat the whole ring!
The ring above shows the one mentioned. Smaller creatures feed on the parts hanging off the bigger, and once you grow, the same. It ends when you or a larger creature eats the whole ring. If you find a ring and you are a herbivore or omnivore, you are in luck. You'll have a large bundle of DNA points to collect from that, and possibly grow too. These rings are very great to find, and could be benificial to your new and growing species.


As you are swimming around and eating, a cinematic will cut introducing parts. As you watch, you see a carnivore swimming away from a larger creature. The larger one is advancing, and eats the smaller creature. This is when you see a shield-shaped, glowing design coming out of the smaller creatures old location. That, is a part.
What parts do is improve your species by adding new skills such as forms of attack, defense, speed, agility, and just about everything to seeing and eating.

If you want your species to have the certain part, you will see a button in the middle down of the screen, which shows a heart and some sound waves. Click that button.

As you wait, a signal, or a little sound wave, will come from a direction. That is your mate’s mating call. All you do is approach the mate, and you will hatch an egg containing your next baby. This cuts to the cell creature creator. There, you can make your species unique to what you want it to be. From eye positioning, to eye styles, to what parts of defense you want, to attacks- you choose it, and that’s how it’ll go. The part that you received was a Spike, which is good for attack and break. Look below to find out all about this part.


Spike, attack and break:

This part is selected from the parts menu and put onto your creature. The spike specifically both attacks, and defends.

Let’s say you were to put it on your sides, then finish and go in-game. Any large or same sized predator will be hurt if they approach your sides. They will get a sting and depending on size, will get hurt. You can also use the spike(s) for attack, or both! If you want offence, I would suggest putting them in front, that way, when you are attacking a cell, as you bite, they will get hurt from the spike, and suffer double damage and if you are lucky, get killed instantly!


If you are looking for an alternative way to find new parts, here is one. Sometimes, you will be swimming in an area, and notice a sound, it sounds just like the one when a creature you killed and find it's part. That is a meteor.

Just swim over it and it will break and give you a part. Most of the time, it is Spit Poison, or Cilla (fin). They are not too rare to find, but rare enough that you wont see them throughout the game or in each game.


IMPORTANT NOTE:
In the creator in the cell stage, you choose parts that you want/have, but there is a limit. You cannot buy too much, as you have something called DNA Points.

They are like money, they control what you get in the creator. You get DNA points by either eating meat, or plants, depending on whether you are carnivore, herbivore, or omnivore. Choose carefully when you have limited DNA points, and try to plan out what you are going to do. Are you going to be speedy and strong? Or slow, big, and defensive? An omnivore or herbivore or carnivore? These are all things that you have to think for. Parts also have a limit on how much you can put on. At the top right corner is a bar that controls how many parts you have, if you have too much, you cannot add any more unless you remove one. This keeps your creature from looking like a porcupine but with parts instead of needles. It also keeps the game balanced.


As you swim around, you learn more. Notice that herbivores do not eat meat (of course) and do not attack other cells because they have no reason to. If you have a certain part that could harm another cell, and they have it and try to harm you, for example, electric parts, you will be immune. You can swim right through and attack directly.
Spore is full of learning, that is what the process of the game and the point is. When your progress bar is complete, shown at the bottom, you will cut to a cinematic, which shows your creature growing a brain.

This notifies you that you are ready to go to land. Click on the button right at the end of the progress bar, and that will bring you to your history page.

The history page explains all your creature did. Wether he found parts, changed color, how many plants he ate, meat he ate, both, what parts he got on, everything is recorded throughout your game and gives you a chance to look at your progress in later stages.
It’s the starting of a civilization. From a tiny cell, to mighty spaceships cruising the stars. Enjoy the cell stage!